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Tabletop Virtual Studio Tutorial

7 Oct

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This series of videos, via FrethProductions, offers an introduction to Tabletop virtual studio for the iPad.

The series covers the Tabletop interface and specifics about how the devices work.

Tabletop For iPad Part II:

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Tabletop for iPad Part III:

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Tabletop for iPad Part IV:

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SONAR X2: The Take Lane Super Highway (Tutorial & Video)

6 Oct

SONAR X2: The Take Lane Super Highway
By Guest Blogger Eli Krantzberg [Groove3.com]
September 2012

The ability to loop record multiple takes over the same section of a song and choose the best bits after the fact is one of the defining elements of almost all modern DAWs. Layers worked just fine in X1, but Sonar X2 has re-set the bar with the new Take Lanes feature.

The ability to loop record and then edit multiple takes is nothing new. What is new with Take Lanes is the ability to set independent Edit Filter views for each of the lanes. This might seem insignificant at first, but when you think about it, this opens up a world of possibilities.

I often automate synth controls separately from laying down the initial part. It can be difficult to concentrate on recording the music with one hand, while simultaneously concentrating on modulating synth parameters with the other.

So, I thought, why not put Sonar X2’s new Take lanes to work and use it to loop record multiple automation passes. In addition to choosing the best take, the unique Edit Filters allow you to edit the controller data after the fact directly in Track View! This is a HUGE bonus. Throw in a couple of keyboard controller knobs and Sonar’s dead simple MIDI Learn function, and the ability to experiment and capture creative ideas is not only fun and musical, but also virtually limitless.

To give you an idea of how stimulating this can be, try this:

1) Record your basic synth part.
2) Set your Loop start and end times, and enable looping in the Loop module.
3) Set your Project/Record preferences for Sound on Sound Recording. And choose Create Takes in a Single Track.
4) Right click the synth parameter(s) you want to modulate.
– Choose MIDI Learn.
– Touch an unassigned knob on your keyboard controller.
– Repeat for each parameter you want to modulate.

(And with this method, you can modulate multiple parameters together and retain the ability to edit them separately while still being able to treat them as a single entity for muting, selecting, splitting, copying, deleting, etc.)

5) Arm your synth or MIDI track and record multiple passes, tweaking the controls to your heart’s content.
6) Hit SHIFT + T, or click the Take Lanes icon to reveal all the takes.

You will now find you have multiple takes of automation. In addition to muting or soling each lane, you can put the MUTE tool to good use. Click to mute/unmute the clips as necessary; or CNTRL drag along the bottom half to isolate sections while simultaneously muting the others (I LOVE this technique for working with multiple takes). CNTRL drag arcos the top half of the clips to toggle the process. Since this works with automation, it makes editing together a take using the best bits of each a snap. And if your automation is designed for rhythmic effect, Snap To Grid is your friend when making these types of time-based selections.

And now for the pièce de résistance:

7) Click hold the Edit Filters and choose Notes. From there, click hold a second time and choose the specific MIDI CC message you want to view and edit.

You now have the ability to edit the individual MIDI CC data directly in the Take Lanes. Switch the Edit Filters back to Clips view when you want to edit the multiple controllers together. It’s a thing of beauty!

For more great tutorials from Eli Krantzberg be sure to Download SONAR X2 Explained now available on the Cakewalk Store.

ShareEli Krantzberg [Groove3.com]

DAW master Eli Krantzberg is a contributor to Groove3.com and author of the hit video tutorials; SONAR X1 Explained, SONAR X1 Tips & Tricks, SONAR X2 Explained and many more. Based in Montreal, Canada, Eli is involved in all aspects of audio production. In his studio he works with various artists, as well as on commercial jingles, corporate videos, and original music composition. Eli is also a regular contributor to Electronic Musician magazine.

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DMX Lighting Tutorial Part 1

6 Oct

This is the first video in a series of 5 tutorial videos on DMX lighting. This series is designed to give you a basic understanding of DMX lighting, how to set it up, and what some of the control methods are. In this first part you will be introduced to the fundamentals of DMX lighting. Be on the lookout for the rest of the tutorial videos coming out soon.

Lights Make the Show

DMX Lighting Tutorial Videos:

Part 1. What is DMX?
Part 2. What is DMX Addressing?
Part 3. Dipswitches
Part 4. DMX Wiring
Part 5. Hardware and Software setup

Transcript

Hello and welcome. My name is Chris, with the help of this marker board and these turkeys I will be explaining the basics of DMX lighting in this video series. I’ll give you an introduction to DMX, explain DMX addressing, I’ll talk about dip switches, I’ll touch on DMX wiring, and finally I’ll talk about some different methods for controlling lights with DMX. Let’s get started.

DMX stands for Multiplexing Data Transmission. It’s the protocol used to control lighting equipment.

Let’s say we’ve got one light with one dimmer function. This function lets us control its brightness from 0 to 100%. Let’s say the light is connected to a line and we can pass different numerical values to the light through that line with a control device. This light interprets the number 255 as full intensity and the number 0 as off. In part 5 of this series I’ll talk about how this control by numbers is useful. But let’s keep going with our example.

So let’s say we’ve got three more of the same lights and the same controller. First we must connect them in series. We still want to send values that will control brightness, but we want to control each light separately. So we give each light an address. Then we put a number between 0 to 255 in a package and we give that package an address. Then the controller will send that package out to each light in the series. If that address matches the address on one of the lights, the package will be delivered to that light and its brightness will be adjusted according to the value in the package. You know, the value between 0 and 255.

In reality any given light will have more than one function. Each additional function will require it’s own unique address so that it can control that function independently. One single DMX cable can carry packages to 512 addresses. We say that a single DMX cable has 512 channels of control. All 512 channels create a network called a DMX universe. Large control desks or operator consoles that you might see at a concert have the ability to control multiple universes. There is DMX software that also has the ability to control multiple universes.

So there’s a basic introduction to DMX. I hope you stick around for the next video where we’ll talk about how DMX addressing works. Also be sure to checkout UniqueSquared.com for great prices on lights, DMX controllers, or any pro audio gear you may need. If you have a questions you can follow the link to our blog in the description below and leave those questions there there. We’ll answer them as soon as we can. You’re watching UniqueSquared.com.

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